13th of Firstfall, 9:42 Dragon
Obviously we didn’t want the bartender’s generosity to go to waste, so the rest of the group went to go buy some clothes while I stood around outside and tried to look imposing. (I think Sona may have actually run back to the tavern to change rather than doing so in the shop, for some reason.) On our way out, we heard talk of a commotion at the front gate. Being the nosy sorts we are, we decided to go investigate, and who should we find there but Enna! Apparently she managed to finish whatever errand it was she was running, and displaying her usual lack of impulse control, immediately proceeded to antagonize the door guards and nearly get herself arrested or banned from the city. With her was some Tal Vashoth warrior that she didn’t seem to be terribly fond of for some reason. While the group spent some time trying to sort all that mess out, I eventually got bored and wandered over to go ask the shadiest-looking character I could find if he knew anything about the man Kennadrin was supposed to be meeting. He said the fellow was typically found haunting bars in the fancy part of town, but we’d already managed to figure that out from our previous inquiries, and the man I was talking to either wouldn’t or couldn’t give me any more information than that. I rejoined the group just in time to find that Alalen had apparently hired the Tal Vashoth to accompany us on our quest. Ah well, we’re already turning plenty of heads, so what’s one more oddball?
Once we got to the fancy quarter, we immediately split up to try and cover more ground. I was starting to get impatient at this point, so I walked into the first tavern I saw (called “The Fascinating Gopher,” oddly enough), threw down 30 silver on the fanciest bottle of wine I could find, and asked point-blank which tavern our target could be found in. The barkeep pointed me to one at the end of the lane, and when my group met up with the others we quickly established that they had been told the same thing. Now, this was likely to be a fairly sensitive negotiation, and while the others were dressed for that sort of thing, I wasn’t. Rather than run the risk that my giant armored backside would hurt our negotiation chances before we even got started, I decided to do my usual loom-outside-the-front-door thing. (Then again, they took the Tal Vashoth with them, and I’m pretty sure I heard him casually threaten to murder everyone in the general vicinity on a regular basis, so perhaps I needn’t have worried.)
The negotiations took a fair while, and pretty soon I started getting bored again, though I did my best to stay alert and actually do the guard job I was pretending to do. Kennadrin stormed out of the tavern in a huff at one point, but I figured he had some reason or another for it and didn’t bother to follow; Legnar informed me later that apparently he actually had tried to cut his two brothers out of the lyrium deal, which ultimately led to us being here. (I don’t like him any more for it, but somehow it makes me feel better that the bastard is actually treacherous and not simply blindingly incompetent. Also, apparently the others invited him to move to Aneth Ara, because that’s what we do with kinslayers, apparently?) However, there was another figure that left the tavern in a hurry while the group was talking, someone dressed in the robes of a mage. That seemed like something worth paying attention to, and I elected to follow them, joined fairly swiftly by Legnar. We ultimately followed the figure into an alleyway, where we were ambushed by more people dressed as mages (though truth be told, I don’t recall any of them using any magic.) We dispatched them quickly, but doing so delayed us enough that our original quarry escaped. Still, I did manage to strip the robe off one of our ambushers; I’m hoping that this underworld bigwig our party’s been chatting with will have some idea who they are.