Contract: Assault on Shadow Moss
Status: Updated with new objective
New Contract Name: The Battle of Shadow Moss Rages On
Mission: Find Shadow Moss and deliver to shaman in the village of Southmere within time limit
Reward: Saving Southmere from a deadly condition, including ones self
Time Remaining: 58 hours
The group immediately sets off for the wilds with a few provisions and words from the shaman. She meets us on the outskirts of the village and says that she lied about the time we have to return to make the cure. The Amber Rage effects can surface over in a manner of hours, not days! She only said that towards the villager to delay the executions. She can delay those injured from turning with constant care, but only has the resources to maintain this for about 3 days. After that, they will turn quickly, and is not a guarantee. Different people may take the treatment in different ways. As for the items she gave, a bag filled with beetles, meant for the raven she called to her. Giving the instructions to throw a beetle into the air every hour and the raven will guide the way. She states, “Once the raven falls dead from the sky, (WHAT?!) cook the contains of this bag to summon fire sprites. The sprites will lead you to the moss.” Then she hand us the most foul smelling bag my nose has came across. (AND SHE WANTS US TO COOK IT?!) Finally, she hand a large bag and says to fill this bag to the brim with the moss, and that should be enough to create the cure. So Sam, Alalen, Vito, Enna, and I set off to the wilds.
Time Remaining: 53 hours
After following the raven for some time now, we came across (wait for it) a raging river (OMG, is NOT a chasm this time!) which needed to cross to continue towards the wild. Luckily nearby there happens to be a town with ferry crossing to get across. That where the good news end. Apparently, that are more infected roaming the area and the town is completely deserted, save for a flock of blood crows. I was able to sneak into the town unnoticed and find the ferry crossing….in middle of the river. By sheer determination and willpower (and maybe the rage setting in) manage to swim to the ferry. I could swim back to the land, but nothing that the others and a rope can’t fix. Sam found a survivor from the attack and gave him one of his vials of the concoction used to stave off the rage (hoping the these won’t bite us in the end) with directions to Southmere, hoping he may find better care there. Vito came to the ferry horseless through. He claims needed to sacrifice the horse to get past the blood crows that caught him. I waived it off (but it still concerns me that he would such a thing). It took some time but we managed to cross the river without interruptions
Time Remaining: 47 hours
We’ve been traveling for since we leave Lothering, and most of us are become fagutied. (unknown if Vito its though. Also curious as how are Sam and Alalen are holding up) If we dont find a to rest soon, we made just pass out along the path losing our way. Up a head we spotted a couple of Chasind who just dealt with their own barbarian problems. The were startled at first but once we told them our mission and about the shaman, they seemed much more friendly. (Seriously, the first non-infected Chasind I come across and it a positive meeting! People in the country seriously need to open up to others) We asked for any information willing to give about the wild, only saying that we wont be making it there on horse back. They give directions of their tribe at the edge of the wild. There we should speak to the leader asking for a place to rest and to shelter our horses. Plus was only a hour away on horse to reach there.
Time Remaining: 46 hours
Just before the raven that been guiding us moves into the nastiest swamp I ever seen (despite being on the surface for almost five months), we spotted the Chansind village. Cautiously, we entered. We did draw stares of the Chasind inhabiting the village to a point their protector was shortly upon us, weapons at the ready. Showing that we meant no harm, the protector escorted us to their leader shelter. Their leader step out of her shelter of gestured to us the only one comes in to speak to her, which the group elects me, while the others are watched. (Sigh, why I did get roped into this. I know I’m to have a mouth on me. While yes, it has gotten me out of trouble, it gotten its fair share into it as well. Plus I never sat at a negotiation before)
The leader sits her and myself at a table, pour a bowl of some reddish liquid, hand it to me and says “Drink!” (Well, if I’m going to died if we can’t find the moss, it wouldn’t such a issue dying here with whatever these this). I pick up the bowl and down the drink. (And boy, was it the most potent sweetest wine I ever had! Only one serving and I’ve already feel a little headed). I place the bowl down and wipe my mouth, when the leader starts laughing. “Never I’ve seen someone able to drink our wild wine and still sit up right! Another?!” she states. (Thank the Maker she can speak our tongue) I’ve passed for now, stated that I have business in the wilds. She expected so, as the tribe often sees adventures make their way past here before. They generally allow rest and place to stable their horse, for a price. “What do have to offer to us in exchange for our service?,” she questions. (-Gulp- Okay Legnar, don’t screw this up) I state the reason on why we are entering the wilds and hoping to return soon to Southmere. I show my wound where I was struck by the barbarian. (The skin coloration is starting to spread, but not as quickly like the one in Southmere) Her eye open wide when she see the wound and offers her sympathy. “I understand you plight and I see the shaman as given you provision on the journey, but I still need a form payment. Not coin thought, it worthless to us. Something I haven’t seen before,” she states. So I offer her one of my vial of the poison suppressant. “This seems awful much, plus this is keeping to sane correct?,” she questions. I tell her that it’s all I have to offer and I do have another vial for myself. She accept the offer and tells me “If you are able to return and of sane mind, I’ll have something for you! But please, rest now. I see the weariness in your eyes, as well as your companions.” as she pour another bowl of the wild wine and hands to me. With the bowl in hand, we walk outside and give the others the news.
(I generally don’t do this, I feel I need to speak with whomever is reading this. Is been little less than five months since my trek to find Valddock and Belbara and I feel this land as been changing me. My eyesight has vastly improve, or at less adjust to the light if the day, instead of the dim torch lit caves of Orzammar. Also, I’ve such completed my first negotiation! maybe, with some practice, I can attempt to mislead any opponent to look another way or become distracted, opening them up for a vital strike. Only time will tell. Hopefully I’m going to have the chance to do so. Hopefully, whatever this rage is doing to me, won’t effect my slumber)
Time Remaining: 32 hours 30 minutes
After resting in the Chasnid tribe (and waking Enna up from her drunken stupor. She had one bowl of the wild wine and was out cold) we’ve started to travel, on foot, through the wilds. While it’s raining… we’ve travel for some time now following the raven as our guide. Until the one time I throw the beetle to feed the raven, both just fell from the sky, dead. The group started to panic, aside from Sam. Sam recalled that is was going to happen and it does happen, to cook the bag of the foul smelling bag, while it’s raining… Thanks to a little creativity, we fashion a way create a fire, in the rain, and begin to “cook” the contents of the bag. The smell was so foul, most of us started to gag from the smell. Alalen vomits from the smell and a bit lands into the pot. (Sam and I give Alalen a look wishing him death if that just screwed this up. Unknown of the rage it effecting my temper. I should drink another vial. But I need to spare this on for the trip back) After some time, something finally approached the pot, bit is wasn’t what we were looking for. It was a giant mud-crab of sorts and it was directly headed to the pot. We can’t have the pot spilling over, so the crab must be dealt with. After the crab was done, we waited for another couple of hours but finally the sprites came. Singing the most depressing tune. So the point that I’ve just assumed that leaving Orzammar was the worst mistake I’ve made in my life. I would truly never see Valddock or Belbara again, even if I made it through this Amber Rage. (Hell, I was even thinking about the fact that my birth should have never been. Even though it should not. But I believed it) Something got me to snap out of it and it apparently others felt the same effect. But the fire sprites were here, chowing down on whatever we were cooking for them. After they were done, they left. And we followed
Time Remaining: 28 hours 15 minutes
The fire sprites lead us to a hidden grotto within the wild. Enter the grotto was like a day to night change in scenery. Blue water instead of the murky swamp we’ve been waiting through. Ruins all around this plan, creating a natural barrier between the wilds and here. The rain was even replaced with a mist that cooled down the area. The sprites circle around a lake in the middle of the grotto then shortly after dove into the lake. Vito dove after them followed shortly by Enna and Alalen. I stayed up top with Sam, as it seems he is not attempting to swim him his armor on. We spent some time exploring the grotto and happen to find a healing potions. A few moment when by with nothing really happening. Until I realized that I still have the bag to gather the moss. So I tied a rope to me and to an anchor point, then dove in. (I plan to use thing as a method to return to the surface. Also, I hope that Sam will be okay alone up there) Some how I find into an undersea cave and spot the others in the aftermath of a battle with a giant snake. It seems like we are invading its territory. We start searching through the many caverns for whatever the shadow moss may grow from, and we found it. One of the caverns seems to be a nest for the snake contain Shadow Moss, and was littered everywhere. Then the realization hit us. The fire sprites are eating the moss. And the moss con only grow in the snake stool. Which the others just killed with no signs of a mate or eggs. Which means, once this moss it gone, that will be no more. The fire sprites are doomed to starve, either now or later. (It not everyday you get to destroy an ecosystem) We fill the bag with has much moss that it can hold and returned to the surface. Already the grotto has seems to lost is luster it once had.
Time Remaining: 21 hours 30 mins
It was little harder to find our way out of the wild without a guide back, so it took longer to gather our bearing. But eventually, we found the Chasind tribe. I went to the leader looking for whatever she planned on giving me. (I’m thinking that I completed some tribal ritual and was to be wed with one is their tribeswomen) During the time we are in the wild, she manage to create two bottles of the wild wine and gifted them to me! (Score! Also, thank the Maker that it wasn’t the prior thing I was thinking about) With the time ticking, we said our farewells, gather our horses and raced for the river town.
Time Remaining: 15 hours
We’ve made it to the river town in a decent amount of time and with no interruptions. Thanks to us using the ferry about a day ago, the ferry was prepped to return us the other side of the river with little concern. Plus is seems the murder of blood crows moved on to another location.
Time Remaining: 13 hours 30 minutes
Shortly after leaving the river town, we were stopped by a group of knights from a neighboring town, demanding them to hand over the bag. the reasoning on way is the same as our own, to stave off the Amber rage in their town. We’ve tried to tell them on where it get it, but they claim they was just their. The knew that someone had just emptied to cave out just before they arrival and tracked us down to crossing the river. I stepped up and asked what plan do you have to create the cure. They claim there medicine man maybe able to create something with the moss. I calm them down, by telling them that a Shaman in Southmere as a proven method to create and administer the cure. The head knight gives a signal which, in the distance, many more knight come out of hiding. Which brings Vito into thinking they are planning to attack. So he charges the knight I’m speaking to. His lance misses its intended mark and in a fit of rage, bring Vito down off his horse. That show of defending the knight was, apparently, proof enough to have him believe what I claim it true. (Even though is was the farthest from it. There is not guarantee that the cure the shaman is creating will work or out, but I’m Not Giving Up THIS BAG!!!!) The knight will ride with us to Southmere and await for the cure t be created.
(My condition as be fading for a while now. I haven’t to caring at things I should be at, and becoming more violent. Currently I seeing red and starting to think about attacking everything that stands against me. I believe is time for the last vial Hope it’s not to late)
Time Remaining: 8 hours
The sun begin to set of the second time I’ve been awake, but the mission is nearly complete. Just need to the deliver the moss to the shaman in Southmere and await the cure. If only it was that easy. We arrived just a few miles away from the village, only to be stopped by a blockade of militia, bearing the crest of the knight in the village. They have orders to stop anyone attempting to help the infected, by any means necessary! (I Can Not Believe This!!! This Noble Fuck of a Knight Thinks Himself as Law. And Damn Anyone that Oppose Him!!! If I seeing red before, I am NOW. Thankfully with a clear mind. hopefully) So the group comes up with a quick plan. Enna creates a hole in the blockade, followed by Vito widening it. I, wiht the bag at hand, followed shortly behind Vito to use the opening to break through the blockade to rush to Southmere. Meanwhile the others starts delaying the militia has best as they can. I’m carrying a light load on me, so I start pulling away of the militia that were uninterrupted by the others.
Time Remaining: 7 hours 30 mins
I was the first to arrive into Southmere, which is complete chaos. The knight pulled his strings and gotten a band of Denerim soldiers to “assist in removing a plague infecting the village” The town center is complete transformed into a execution site with infected villager tied up to wooden stakes, surrounded by oil coated wood. The local are waiting at the ready with torches at hand awaiting to the call to “cleanse the infected.” Which most villager were chanting. I plowed through whomever gotten in my way (definitely feeling some effects of the Amber Rage) trying to get to the old barrack where, hopefully most of the infected and the shaman are at. Then I spotted large crowd of villagers in one area of the village,acting as if to barge into the building. I started to head that direction and spotted the barracks, with a lot of makeshift barricades, and Emmery hurling fireballs into the crowd! (I see that nothing as changed with him. Also, why is he helping the infected?) Wasting no time, I had my horse run to the back of the barracks where I leap off, with daggers in hand, landed on the walls of the barracks, and started to scale of the top. After good bit of scaling, I fall into the floor and rush down the halls looking for the shaman. I hand her the bag, ask if there anything else she needs. She denies help and sends me away. I’m with so much rage, I immediately rush to the front door, draw my blade, kick the door open, ready to take on anyone that stand in my way, and…… laid down of arms was called.
During the time I was scaling the wall, the other were not long behind me. They all have their stories, but mainly Vito was the one who got every one to stay their arms. The officer in charge of the Denerim soldiers was one over by Vito, suggesting that instead of reporting back the loss of half a village to a plague, to wait for the cure to be created, see if it worked, and report back on saving the village from this deadly plague. And if the cure didn’t work, Vito claimed that he would personal see to the executions himself. And she agreed with those terms, followed closely by giving the knight that called them an ear full
Time Remaining: 3 hours
These past hours have been very stressful for everyone in the village. Infected villagers start to turn without the care of the shaman and were forced to be tied. Sam, Alalen, and I were not see that we didn’t show the raging effect yet, thanks to the vials the shaman gave us. Everyone just sit in peace waiting for the shaman to emerge with the cure. The knight was barking up a storm, but was currently under the watchful one of the standing officer of the Denerim soldiers. (Who is getting friendly, chatting with Vito). Until, finally, the shaman emerged, with a huge cauldron. She poured what all expected the cure to be into a bowl and administered to one the infected villager that showed the worst signs. The crowd held there breath and waited for something to happen. For a full two minutes, nothing happen with village. The knight was just about to call out to the crowd, then is finally happened. The village started to calm down, and their skin began to return to its normal color!!!
Contract Complete in time allotted
Reward: The Village of Southmere, Sam Alalen, and I are rid of the Amber Rage.
Dareyl and the shaman started handing out the cure to the other villagers. The standing officer place the knight into her custody, pending a formal inspection of his reports while in Southmere. The knight of the other village is grateful see prove of a working cure and ampule amounts for them for their village. They took what is needed and headed off. Sam, Alalen, and I drank the cure and breath a sigh of relief, see tomorrow will be coming in our future. I’ve took the shaman about what happened on the wilds, explaining that there will be no more moss coming for those wilds again. She understood, stating that she’ll use what she as here sparingly. I also asked if we may what left of the Shadow Moss, seeing that us the reason for us being here. She produce a small bad stated that this is what is left and handed it to me. The village began is rejoicing, having ride of the Amber Rage. As for me, I headed to the inn, looking to put this journey behind me and have a restful night sleep.
—For those who are reading this book, These are the adventures of Legnar Umlaut. They are contract summaries that he has taken along the course of journey to find his missing sibling. Please note, everything within these brackets, ( ), are his personal thoughts the matter.
If found, please return this book to the Umlaut caste within Orzammar